Sunday, October 12, 2008

AMR4 - Week 5 Challenge

Congratulations to Mr. Bennet who managed to finally squeak out a narrow victory. And let’s all have a moment of silence for Vegeta and Wolverine who came in last. Their valiant efforts shall certainly be missed.

It seems that once again, Jan the IA's mutant partner will be spending the upcoming week in the emergency room. A large sailing vessel dropped on Toad's head so Jan needs a new partner. To avoid these types of problems in the future, I have enlisted my step-brother to substitute for Jan's team. Jan, meet Juggernaut.

The teams will start this leg of the race at Castle Doom. Each team will be given a S.H.A.R.C. vehicle, generously lent to the Amazing Mutant Race by my good friend, General Clayton Abernathy. The S.H.A.R.C. is an amazingly adaptable transport device that functions as both a jet airplane and a submersible watercraft. The only real limitation of these ships is that they are designed for one person. It might be tight fit for the two man teams and the camera person.


Each team will fly their S.H.A.R.C. due Southwest, diving under water at the signal buoy, down to the lost city of Atlantis. Once there, make you will make your way to the central tower which serves as the port for Atlantis. There is an oxygen decompression chamber there for you to dock your ship in. Once inside, each team will be given vials of a liquid that if consumed will allow everyone to breath underwater for 24 hours. To be fair, I do not think this formula has been tested on alien Jedi. Keep your fingers crossed, Nepharia.

From there you will make your way to the throne room of Namor, the Sub-Mariner, located at the top of that tower. King Namor will give you the instructions for the Detour for this leg of the race.


A Detour presents a choice between two tasks, each with their own pros and cons. Once a task has been completed, the contestants must then race to the Pit Stop. In this Detour, the teams must choose between Maim and Game.

In Maim, each team will assist Namor’s war ministers in designing a fool proof invasion plan for conquering the surface world. Namor has declared war on the surface world several times in the past but has been beaten each time. Now he wants a plan that cannot fail. He assures me that he does not actually intend to invade the surface, this is merely a contingency plan. Namor will decide whether your plan is sufficient. If not, back to the drawing board.

In Game, each team will help make a long time desire of Namor’s come true. For many years he has petitioned the IOC, the International Olympic Committee, to include Atlantis in the Olympic games. Each time he has been refused. Namor does not take rejection well. He has decided to create his own Olympic games. In this task, the teams will create 3 athletic events of a uniquely Atlantian flavor for his underwater Olympics. Namor himself will decide if the games you create are worthy. If he finds them lacking, then the team must create new competitions.

Once the task you have chosen in complete, you will return to the throne room, the Pit Stop for this leg of the race. As always, the last team to arrive will be eliminated. Posts are due by Friday at midnight, your local time. And remember, as I often tell my students, no one likes a loser.

3 comments:

Jan the Intergalactic Aviator said...

Namor looks tired.

Professor Xavier said...

Have you ever heard Namora speak? She drones on and on and on. That would wear down anybody.

captain koma said...

These Challenges are getting kind of repetitive here.

Maybe you could shake things up in the next one.